When you are in the middle of a “brand overhaul” you can take your time to improve your items where needed (I know my stuff isn’t perfect). That is one of the primary reasons of doing an “overhaul” in the first place. You’ll also be confronted a bit with what has been your “building learning curve”.
All that is normal when you review your own items after being an SL®-builder for almost 2 years. It can be surprising, it can be confronting, but it can also be fun to see where you started and see where you are now. Right?
Unless, of course: somebody else confronts you with your learning curve.
Description in 1 word: ouch!
Now I avoid drama if I can, but if it’s banging on my door in a way that the hinges are having a hard time staying embedded in the wall, then I haven’t got much choice then to let it in (no matter how much I want to slam the door into drama’s face… sort of speak).
Some guy sent me this rather, urm… criticising IM last week:
[10:05] K###### K###: (Saved Wed Oct 15 17:24:22 2008) you’re a bitch
… urm, right.
What followed was a discussion about why, according to him, I’m a bitch.
It wasn’t a very long chat, in a nutshell: he called me a noob builder.
That’s his opinion, which he’s totally allowed to have, but I know what I can and can’t, and I wouldn’t classify myself noob (nor pro) builder. So, I can manage ignoring all the BS he was firing at me… ok “sorta manage”.
Still, in even the crappiest of conversations lies some level of truth to keep in mind, or a lesson to be learned, or just something from which you can develop yourself and / or your skills. It makes me think about what I have on the market now, and forces me to really stop stalling the overhaul process and figure out what I’ll do.
I already decided I’ll keep all my “best” items on my Shop.OnRez page and my SLExhange, sorry, my XstreetSL page (the new name takes some getting used to), but try to update them.
This of course means figuring out what “my best” items are: the ones selling the best (no matter how they look), or the ones that look pretty (even though they’re not really selling), or the ones that are the most “mainstream”?
Soon as I figure that out, I’ll deactivate the rest, those that are “noob built” (to quote that guy).
Or alternatively: put some up as freebies in-world… if they’re worth it.
After all, one of the current ongoing debates in a part of the SL®-blogosphere is about freebies and dollarbies. What are they good for and are they worth giving / getting?
(a small collection of posts on this topic can be found here, here and here, the last link will lead you to AnaLutetia’s blog, and holds even more links)
I know a lot of “old” freebee stuff can be useful to learn things when you start SL®, but after that (generally) it becomes inventory clutter, and I don’t want to be the one who added “extra clutter”.
I am also keeping in mind that too much free stuff (whatever quality it is) may put any creators sales at risk if people ignore your normal items, but it can also be the other way around if placing up an occasional freebie can increase people checking out and buying your normal items.
Geez this is so darn tricky! Keep? Ditch? Why? Why not? Downsides? Upsides?
Urgh, now I remember why I’ve been stalling all this for over a month!
For now I’ll deactivate all my items to review them one by one, but dearest reader, take a second to reflect and please share your opinion:








